VR Balloon Shooting Game
Here's a fully-playable game I developed to be sold in the official Oculus Store. Pop Shot is a fun-focused shooter where you pop scores of balloons using dart guns, crossbows, hip-shots, and other creative techniques. Popping balloons is such a BLAST in VR. Pop Shot's approach puts you right into the action immediately. Lose yourself in Pop Shot's immersive and colorful environments. Find your own personal playstyle, from casual-and-cool or try-hard. There's something for everyone. Release some stress. POP SHOT!
Game Demo:
Screenshots:
Code Sample:
private void MoveBalloon() { var lastWayPointIndex = wayPoints.Length - 1; // keep track of the last waypoint Vector3 lastWayPoint = wayPoints[lastWayPointIndex].transform.position + new Vector3(0, 2, 0); // make lastWayPoint the position plus 2m above ground Vector3 nextWayPoint = wayPoints[nextWayPointIndex].transform.position + new Vector3(0, 2, 0); Vector3 direction = nextWayPoint - transform.position; // direction applied to the balloon //If enemy is more than 0.1 meters from the last waypoint if (Vector3.Distance(transform.position, lastWayPoint) > 0.1f) { speed = Waves.GetComponent<Waves>().balloonSpeed; // Keep moving towards the next waypoint transform.Translate(direction.normalized * speed * Time.deltaTime, Space.World); } //increase index so if enemy reaches one waypoint if (Vector3.Distance(transform.position, nextWayPoint) < 0.5f && nextWayPointIndex > lastWayPointIndex) { nextWayPointIndex++; } //Balloon at Finish if (nextWayPointIndex == lastWayPointIndex && Vector3.Distance(transform.position, lastWayPoint) < 0.5f) { dieSound.GetComponent<DieSound>().PlayDie(); GameVariables.bummers++; Destroy(this.gameObject); } }