Distinguished Projects

Honored with Promax Awards

Glee Shout

This is an interactive piece for Fox's hit show Glee. The concept was to have the user click on the button to simulate shouting the cast out of the bleachers. There was a need to make the words and phrases appear more dynamic -- not just fly out of the megaphone one after another. My solution was to have the text fields fly out to random positions and random opacity within certain parameters. It's a simple piece, but lots of fun.

Sons of Tucson

This interactive game allows the player to launch the Dad character into a tiny pool using a SLINGSHOT. The trajectory of the dad's flight is based on power and angle settings that the user can adjust in the control panel. If dad does not land in the pool, he will hit one of several obstacles. Planning, logic, code, animation - lots of fun!

Human Target

I built this expandable unit for the Fox TV show Human Target. I found that adding some movement to the crosshairs to simulate gun recoil made the gunfire seem more realistic. I added about 30 pixels on the vertical axis and a random number within a range of 20 pixels on the horizontal access. That tweak seemed to provide the effect I needed. The game features scoring, a countdown timer, animation, sound effects, and interaction tracking.